So what better way to capitalize on the popularity of both than with a mashup?Īs we’ve seen before, Fallout 4 players are a creativity bunch. And when it comes to the world of movies, it's hard to top Star Wars. Institute Synths preset.When it comes to the world of video games, it doesn’t get much bigger than Fallout 4 right now. If Warlike is too script taxing on your rig, Endless Warfare works well too to inject random combat between forces in your commonwealth. If you want a more hardy presence of "Imperial" forces in the commonwealth (used with some of the recommended mods above, obviously) I suggest NPCs Travel and Warlike - The Great War of 2287 (I suggest the terf wars version). More Super Mutant Weapon Animations - This allows Super Mutants to use the new weapons
#Star wars mods for fallout 4 mod
Imperial Patrols of the Commonwealth A Faction Replacer - For OBVIOUS reasons Energy Weapon Replacer - Wattz Laser Gun - Replaces those clunky normal laser rifles with the Watts style, sleeker and more Sci-Fi Star Wars - ELG-3A Blaster Pistol - Another Star Wars blaster Enemies Don't Shoot So Good No More - Those blasters HURT Star wars - Galactic Empire Flag - for a more "Empire" world feel star wars FlagMinutemen - Turns the Minutemen flag into the Rebel Flag Stormtrooper Combat Armour Variants and Black bodyglove vault suit - Just call the Gunners Imperial Mercs or something Star Wars - The Lightsaber - Lightsabers, what more can I say? Custom Lightsaber Animations Mod - For those lightsabers Jedi and Sith Force Powers - Force push, lightning, disarm, become the Force user you know you can be The Laser Cannon - No it's not a Spartan Laser or a Tesla Cannon - A big laser cannon CROSS Crit Gore-verhaul - Go Uncle Owen on your enemies RidableBot - Rideable robots, what's not to love? closest we'll get to the AT-STs atm I think Lighting Series - All In One - A good mod to bring a little more neon into the commonwealth, brightens the nights and gives a more futuristic look CommonwealthVehicles - Drivable vehichles some of them even fly CommonwealthVehicles - Enemy Vehicles With Enemies In Them - Patch - Now your enemies have vehicles too! Very dangerous These are mods I believe will enhance a Star Wars playstyle experience: In the mod description I have also created a recommended mod list that will REALLY Star Wars up your Fallout 4, like turning the Institute into the Empire, or that lightsaber and force powers to go with it! I really think combining those mods with my Weapon Replacer really brings the Commonwealth a bit closer to a galaxy far far away. This mod doesn't add any weapons by itself, instead it injects the weapons from other mods into the levelling lists by literally replacing the already existing weapons with them, this includes follower weapons as well. No more will raiders shoot at you with pipe weapons while you wield that lightsaber, instead they'll have DH-17 blasters and EE-3 Mk1 Carbines, among a bunch of other energy based weaponry!
If any of you, like me are huge Star Wars nerds, and thought "Boy, would I like some of that in Fallout 4, but the bullet weapons just don't feel like Star Wars to me!" Then did I make a mod for you! the Star Wars Style Weapon Replacer takes some of the amazing Star Wars and energy weapon mods around the Nexus, and replaces all of the ballistic weapons with them!